The classic platforming game, which launched back in 2007, is being made playable on the Nintendo DS thanks to the work of some eager fans that have been tinkering with the game and experimenting with cross-Nintendo compatibility. Using a custom engine, the game is more of a remake than a port – which makes it even more impressive. Motion controls and inventive platforming sections make this project pretty tough to realize on anything but its native Wii, but that hasn’t deterred Jelle, Gericom, Stomatol and Ermii - the people behind the port - who shared footage of the game genuinely captured on a DS console. The video shows off Super Mario Galaxy’s Hurry Scurry Galaxy level, Shrinking Satellite. You can watch it below: “This video shows a level we made with a new superior engine that already exceeds all the previous ones,” reads the video description, before going on to assure that it’s all captured on “real hardware”. Anyone familiar with the game will notice that there’s a couple of features missing, but for the most part, it’s the real deal – and immediately recognizable as Super Mario Galaxy. This isn’t the first time we’ve seen fans opt to make a scaled-down version of a classic. Other notable examples include Bloodborne, The Witcher 3 and Disco Elysium.