A scene showing the rope in action can be watched in this The Last of Us: Part 2 clip which was posted to Twitter. To see this content please enable targeting cookies. Manage cookie settings And my primary skillset is “Level Designer”, not any of the various jobs that would be required to actually figure out how to make this work. — Notewell Lyons (@ItsNotewell) June 20, 2020 To see this content please enable targeting cookies. Manage cookie settings — Andrea Migliazza (@OneLightingGuy) June 20, 2020 According to the co-game director Kurt Margenau, the awesome rope work you are seeing was made possible by programmer Jaros Sinecky. To see this content please enable targeting cookies. Manage cookie settings — Kurt Margenau (@kurtmargenau) June 20, 2020 To see this content please enable targeting cookies. Manage cookie settings — Maksym Zhuravlov (@MaksZhuravlov) June 20, 2020 Here are just some of the devs, artists, and coders who have replied to the original tweet. You will see some work at EA, Funcom, and others who had a hand in games like Ori and the Blind Forest and Overwatch. To see this content please enable targeting cookies. Manage cookie settings — James Benson (@James9475) June 20, 2020 To see this content please enable targeting cookies. Manage cookie settings ROPE PHYSICS EVERYWHERE BUT THEY AREN ROPE PHYSICS ITS A MATERIAL FUNCTION SOMEHOW — Douglas Copeland (@Ebonscale) June 20, 2020 To see this content please enable targeting cookies. Manage cookie settings — David Clyde (@DaytimeCoder) June 20, 2020 To see this content please enable targeting cookies. Manage cookie settings — Steph and Odin ??pew pew pew (@autumnbreezed) June 20, 2020 The Last of Us: Part 2 was released yesterday on PS4.