God Of War Ragnar K Loves Your 2000 Tv
Is nine graphics options overkill for a console game? It’s a fair question. Last week, Santa Monica Studio published an infographic detailing the nine possible graphics modes for the much-anticipated God of War: Ragnarök. This seemed excessive to some people, especially as (so the argument goes) this is a console game, so surely all this visual optimisation stuff should be left up to the developers. Shouldn’t it be, ultimately, up to them to decide how best to run their game on standardised hardware?...