The Outer Worlds Patch Will Introduce Font Scaling
When Patch 1.3 drops later this week for The Outer Worlds, it will feature a new font scaling option. With font scaling, you will be able to adjust the size of the text throughout most of the UI. The update will also have improved font coloring for better visibility. An update in November added a toggle to increase fonts for conversation text, cinematic subtitles, bark subtitles, and terminal text. Also, you can expect ultrawide support for loading screens and cinematics, multi Quest Map Tracking which will allow you to see inactive quests on the map and select them, and Reticle HUD Setting Option “Aiming Only” (ADS or Scoped)....