Are Game Developers Still Turned On By Day Night Cycles
For a while there, day/night cycles were how developers promoted their games. They were front and centre of marketing campaigns, the subject of dedicated trailers. You can still find those videos on YouTube - soothing timelapses in which dappled light gives way to long shadows, the beige beauty of sunset, and finally stars in the sky. Why were these timelapse trailers the toast of 2008? Because they demonstrated not just graphical progress, but real change in the way we experienced games....